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Land_Misc_Through_Static.c
Go to the documentation of this file.
1
class
Land_Misc_Through_Static
:
BuildingSuper
2
{
3
override
EWaterSourceObjectType
GetWaterSourceObjectType
()
4
{
5
return
EWaterSourceObjectType
.THROUGH;
6
}
7
8
override
void
SetActions
()
9
{
10
super
.SetActions();
11
12
RemoveAction
(
ActionDrink
);
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14
AddAction
(
ActionWashHandsWell
);
15
AddAction
(
ActionDrinkThroughContinuous
);
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AddAction
(
ActionFillBottleBase
);
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}
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}
ActionWashHandsWell
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell()
Definition
ActionWashHandsWell.c:11
AddAction
void AddAction(typename actionName)
Definition
AdvancedCommunication.c:212
RemoveAction
void RemoveAction(typename actionName)
Definition
AdvancedCommunication.c:242
EWaterSourceObjectType
EWaterSourceObjectType
Definition
EWaterSourceObjectType.c:2
ActionDrink
Definition
ActionDrink.c:10
ActionDrinkThroughContinuous
Definition
ActionDrinkThroughContinuous.c:2
ActionFillBottleBase
Definition
ActionFillBottleBase.c:19
BuildingSuper
Definition
BuildingWithFireplace.c:2
Land_Misc_Through_Static
Definition
Land_Misc_Through_Static.c:2
Land_Misc_Through_Static::GetWaterSourceObjectType
override EWaterSourceObjectType GetWaterSourceObjectType()
Definition
Land_Misc_Through_Static.c:3
Land_Misc_Through_Static::SetActions
override void SetActions()
Definition
Land_Misc_Through_Static.c:8
Param3
Definition
EntityAI.c:95
scripts
4_World
Entities
Building
Industrial
Misc
Land_Misc_Through_Static.c
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