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DayZ 1.24
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Protected Member Functions | |
| override void | EEInit () |
| override void | EEDelete (EntityAI parent) |
| void | BonfireHeating () |
| DEPRECATED. | |
Protected Attributes | |
| BonfireLight | m_Light |
| Particle | m_ParticleFire |
| Particle | m_ParticleSmoke |
| EffectSound | m_SoundFireLoop |
| ref Timer | m_BonfireHeatingTimer |
| ref UniversalTemperatureSource | m_UTSource |
| DEPRECATED. | |
| ref UniversalTemperatureSourceSettings | m_UTSSettings |
| ref UniversalTemperatureSourceLambdaConstant | m_UTSLBonfire |
Private Member Functions | |
| void | BuildingWithFireplace () |
| override bool | IsBuilding () |
| override bool | IsFuelStation () |
| override float | GetLiquidThroughputCoef () |
| void | Land_Misc_Greenhouse () |
| override bool | IsBuilding () |
| override bool | IsWell () |
| override EWaterSourceObjectType | GetWaterSourceObjectType () |
| override float | GetLiquidThroughputCoef () |
| override void | SetActions () |
Private Attributes | |
| const float | TIMER_HEATING_UPDATE_INTERVAL = 2 |
| const float | PARAM_HEAT_RADIUS = 15 |
| const float | PARAM_FULL_HEAT_RADIUS = 5 |
| const float | PARAM_MAX_TRANSFERED_TEMPERATURE = 25 |
| const float | CONST_FIRE_TEMP = 1000 |
| maximum value for temperature that will be transfered to player (environment) | |
Definition at line 1 of file BuildingWithFireplace.c.
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Definition at line 3 of file BuildingWithFireplace.c.
Definition at line 67 of file Bonfire.c.
References GetGame(), m_Light, m_ParticleSmoke, m_SoundFireLoop, m_UTSource, EffectSound::SoundStop(), and Particle::Stop().
Definition at line 22 of file Bonfire.c.
References ParticleList::BONFIRE_FIRE, ParticleList::BONFIRE_SMOKE, GetGame(), PointLightBase::m_FireBrightness, PointLightBase::m_FireRadius, m_Light, PointLightBase::m_MemoryPoint, m_ParticleSmoke, m_SoundFireLoop, m_UTSource, m_UTSSettings, PARAM_FULL_HEAT_RADIUS, PARAM_HEAT_RADIUS, PARAM_MAX_TRANSFERED_TEMPERATURE, ParticleManager(), TIMER_HEATING_UPDATE_INTERVAL, and Vector().
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inlineprivate |
Definition at line 3 of file FuelStation.c.
Definition at line 8 of file FuelStation.c.
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inlineprivate |
Definition at line 3 of file Land_Misc_Greenhouse.c.
Definition at line 23 of file Well.c.
References ActionDrinkWellContinuous(), ActionWashHandsWell(), and AddAction().
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