DayZ 1.24
|
Private Attributes | |
const float | WATER_DEPTH = 0.5 |
const string | ALLOWED_WATER_SURFACES = string.Format("%1|%2", UAWaterType.FRESH, UAWaterType.STILL) |
Definition at line 18 of file ActionFillBottleBase.c.
|
inlineprivate |
Definition at line 23 of file ActionFillBottleBase.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
|
inlineprivate |
Definition at line 39 of file ActionFillBottleBase.c.
References ALLOWED_WATER_SURFACES, UAMaxDistances::DEFAULT, vector::DistanceSq(), and GetLiquidType().
|
inlineprivate |
Definition at line 67 of file ActionFillBottleBase.c.
Definition at line 33 of file ActionFillBottleBase.c.
References m_ConditionItem, and m_ConditionTarget.
|
inlineprivate |
Definition at line 87 of file ActionFillBottleBase.c.
References Liquid::CanFillContainer(), LIQUID_GASOLINE, and LIQUID_WATER.
Referenced by ActionFillBottleBaseCB::CreateActionComponent().
|
inlineprivate |
Definition at line 72 of file ActionFillBottleBase.c.
References AnimatedActionBase::m_CommandUID, and SetupStance().
|
inlineprivate |
Definition at line 100 of file ActionFillBottleBase.c.
References HumanCommandSwim(), m_StanceMask, and WATER_DEPTH.
Referenced by SetupAction().
|
private |
Definition at line 21 of file ActionFillBottleBase.c.
Referenced by ActionCondition().
Definition at line 20 of file ActionFillBottleBase.c.
Referenced by SetupStance().