DayZ 1.24
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Land_Misc_Through_Static Class Reference
Inheritance diagram for Land_Misc_Through_Static:
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Collaboration diagram for Land_Misc_Through_Static:
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Private Member Functions

override EWaterSourceObjectType GetWaterSourceObjectType ()
 
override void SetActions ()
 
- Private Member Functions inherited from BuildingSuper
override void EEInit ()
 
override void EEDelete (EntityAI parent)
 
void BonfireHeating ()
 DEPRECATED.
 

Additional Inherited Members

- Private Attributes inherited from BuildingSuper
BonfireLight m_Light
 
Particle m_ParticleFire
 
Particle m_ParticleSmoke
 
EffectSound m_SoundFireLoop
 
ref Timer m_BonfireHeatingTimer
 
ref UniversalTemperatureSource m_UTSource
 DEPRECATED.
 
ref UniversalTemperatureSourceSettings m_UTSSettings
 
ref UniversalTemperatureSourceLambdaConstant m_UTSLBonfire
 

Detailed Description

Definition at line 1 of file Land_Misc_Through_Static.c.

Member Function Documentation

◆ GetWaterSourceObjectType()

override EWaterSourceObjectType Land_Misc_Through_Static::GetWaterSourceObjectType ( )
inlineprivate

Definition at line 3 of file Land_Misc_Through_Static.c.

4 {
5 return EWaterSourceObjectType.THROUGH;
6 }
EWaterSourceObjectType

◆ SetActions()

override void Land_Misc_Through_Static::SetActions ( )
inlineprivate

Definition at line 8 of file Land_Misc_Through_Static.c.

9 {
10 super.SetActions();
11
13
17 }
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell()
void AddAction(typename actionName)
void RemoveAction(typename actionName)

References ActionWashHandsWell(), AddAction(), and RemoveAction().


The documentation for this class was generated from the following file: