DayZ 1.24
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Private Member Functions | |
override ActionData | CreateActionData () |
override void | OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item) |
string | GetYieldName (PlayerBase player, ActionTarget target, ItemBase item) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Private Attributes | |
EHarvestType | m_HarvestType = EHarvestType.NORMAL |
Definition at line 16 of file ActionMineTree.c.
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inlineprivate |
Definition at line 20 of file ActionMineTree.c.
References m_HarvestType.
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inlineprivate |
Definition at line 32 of file ActionMineTree.c.
References m_HarvestType, and WoodBase().
Referenced by OnActionInfoUpdate().
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inlineprivate |
Definition at line 27 of file ActionMineTree.c.
References GetYieldName(), and m_Text.
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private |
Definition at line 18 of file ActionMineTree.c.
Referenced by CreateActionData(), and GetYieldName().