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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | ActionPlaceFireplaceIndoor |
Variables | |
| ActionPlaceFireplaceIndoor | m_FirePointIndex |
| float | m_FireplaceRot |
| vector | m_SmokePosition |
Definition at line 102 of file ActionPlaceFireplaceIndoor.c.
References m_FireplaceRot, m_FirePointIndex, m_SmokePosition, and vector::Zero.
| void FireplaceToIndoorsLambda | ( | EntityAI | old_item, |
| string | new_item_type, | ||
| PlayerBase | player, | ||
| vector | pos, | ||
| Object | target ) |
Definition at line 84 of file ActionPlaceFireplaceIndoor.c.
References m_FireplaceRot, m_FirePointIndex, m_SmokePosition, and Math3D::MatrixIdentity4().
Referenced by ActionPlaceFireplaceIndoor::OnExecuteServer().
| float m_FireplaceRot |
Definition at line 81 of file ActionPlaceFireplaceIndoor.c.
Referenced by CopyOldPropertiesToNew(), FireplaceToIndoorOvenLambda(), FireplaceToIndoorsLambda(), ActionCreateIndoorFireplace::OnExecuteServer(), and ActionCreateIndoorOven::OnExecuteServer().
| ActionPlaceFireplaceIndoor m_FirePointIndex |
| vector m_SmokePosition |
Definition at line 82 of file ActionPlaceFireplaceIndoor.c.
Referenced by CopyOldPropertiesToNew(), FireplaceToIndoorOvenLambda(), FireplaceToIndoorsLambda(), ActionCreateIndoorFireplace::OnExecuteServer(), and ActionCreateIndoorOven::OnExecuteServer().