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◆ PumpShotgunAnimState
Enumerator |
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DEFAULT | default weapon state, closed and discharged
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Definition at line 1 of file MP133.c.
2{
4};
@ DEFAULT
default weapon state, closed and discharged
◆ PumpShotgunStableStateID
◆ GetCurrentStateID()
◆ HasBullet()
◆ HasMagazine()
◆ InitMuzzleArray()
◆ IsJammed()
◆ IsRepairEnabled()
◆ OnEntry()
Definition at line 1 of file MP133.c.
class WeaponGuardIsDestroyed extends WeaponGuardBase m_weapon
static bool IsWeaponLogEnable()
◆ OnExit()
◆ Empty
◆ Fireout
◆ Jammed
◆ Loaded
◆ OnEntry
◆ UNKNOWN