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DayZ 1.24
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Protected Member Functions | |
| void | DayZIntroScenePC () |
| override void | SetInitPostprocesses () |
| void | SetClickEnable (bool enable) |
| bool | IsClickEnabled () |
| void | CharacterRotationStart () |
| void | CharacterRotationStop () |
| bool | IsRotatingCharacter () |
| void | CharacterRotate () |
| void | Update () |
Protected Attributes | |
| bool | m_EnableClick |
| bool | m_RotatingCharacter |
| int | m_RotatingCharacterMouseX |
| int | m_RotatingCharacterMouseY |
| float | m_RotatingCharacterRot |
| float | m_Radius |
| float | m_Radius_original |
| float | m_DiffX |
| float | m_DeltaX |
| float | m_DeltaZ |
| float | m_Angle |
| float | m_Angle_offset = 0 |
| float | m_NewX = 0 |
| float | m_NewZ = 0 |
| float | m_BlurValue |
| ref OptionsMenu | m_optmenu |
Additional Inherited Members | |
Private Member Functions inherited from DayZIntroScene | |
| void | DayZIntroScene () |
| void | ~DayZIntroScene () |
| IntroSceneCharacter | GetIntroCharacter () |
| Camera | GetIntroCamera () |
| void | ResetIntroCamera () |
| void | SetInitPostprocesses () |
| Since this can get created at the same time as DayZGame, non-static postprocesses need to be deffered. | |
| void | GetSelectedUserName () |
| vector | SwapYZ (vector vec) |
| vector | SnapToGround (vector pos) |
Private Attributes inherited from DayZIntroScene | |
| ref IntroSceneCharacter | m_Character |
| Camera | m_Camera |
| vector | m_CameraTrans [4] |
| vector | m_CharacterPos |
| vector | m_CharacterRot |
| Weather | m_Weather |
| vector | m_Target |
| ref OptionsMenu | m_OptionsMenu |
Definition at line 1 of file DayZIntroScenePC.c.
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inlineprotected |
Definition at line 22 of file DayZIntroScenePC.c.
References Math::AbsFloat(), DayZIntroScene::m_Camera, DayZIntroScene::m_CharacterPos, m_DeltaX, m_DeltaZ, m_Radius, m_Radius_original, Math::Pow(), SetClickEnable(), and Math::Sqrt().
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inlineprotected |
Definition at line 82 of file DayZIntroScenePC.c.
References Math::Floor(), GetMousePos(), DayZIntroScene::m_Character, DayZIntroScene::m_CharacterRot, m_DiffX, m_RotatingCharacterMouseX, and m_RotatingCharacterRot.
Referenced by Update().
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inlineprotected |
Definition at line 59 of file DayZIntroScenePC.c.
References GetMousePos(), DayZIntroScene::m_Character, DayZIntroScene::m_CharacterRot, m_RotatingCharacter, m_RotatingCharacterMouseX, m_RotatingCharacterMouseY, and m_RotatingCharacterRot.
Referenced by UIScriptedMenu::OnMouseButtonDown().
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inlineprotected |
Definition at line 69 of file DayZIntroScenePC.c.
References m_RotatingCharacter.
Referenced by UIScriptedMenu::OnMouseButtonUp().
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inlineprotected |
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inlineprotected |
Definition at line 76 of file DayZIntroScenePC.c.
References m_RotatingCharacter.
Definition at line 47 of file DayZIntroScenePC.c.
References m_EnableClick.
Referenced by DayZIntroScenePC().
Definition at line 36 of file DayZIntroScenePC.c.
References Class::CastTo().
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inlineprotected |
Definition at line 102 of file DayZIntroScenePC.c.
References CharacterRotate(), DayZIntroScene::m_Character, and m_RotatingCharacter.
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Definition at line 13 of file DayZIntroScenePC.c.
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Definition at line 14 of file DayZIntroScenePC.c.
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Definition at line 17 of file DayZIntroScenePC.c.
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Definition at line 11 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
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Definition at line 12 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
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Definition at line 10 of file DayZIntroScenePC.c.
Referenced by CharacterRotate().
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Definition at line 3 of file DayZIntroScenePC.c.
Referenced by IsClickEnabled(), and SetClickEnable().
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Definition at line 15 of file DayZIntroScenePC.c.
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Definition at line 16 of file DayZIntroScenePC.c.
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Definition at line 19 of file DayZIntroScenePC.c.
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Definition at line 8 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
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Definition at line 9 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
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Definition at line 4 of file DayZIntroScenePC.c.
Referenced by CharacterRotationStart(), CharacterRotationStop(), IsRotatingCharacter(), and Update().
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Definition at line 5 of file DayZIntroScenePC.c.
Referenced by CharacterRotate(), and CharacterRotationStart().
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Definition at line 6 of file DayZIntroScenePC.c.
Referenced by CharacterRotationStart().
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Definition at line 7 of file DayZIntroScenePC.c.
Referenced by CharacterRotate(), and CharacterRotationStart().