DayZ 1.24
|
Protected Member Functions | |
void | DayZIntroScenePC () |
override void | SetInitPostprocesses () |
void | SetClickEnable (bool enable) |
bool | IsClickEnabled () |
void | CharacterRotationStart () |
void | CharacterRotationStop () |
bool | IsRotatingCharacter () |
void | CharacterRotate () |
void | Update () |
Protected Attributes | |
bool | m_EnableClick |
bool | m_RotatingCharacter |
int | m_RotatingCharacterMouseX |
int | m_RotatingCharacterMouseY |
float | m_RotatingCharacterRot |
float | m_Radius |
float | m_Radius_original |
float | m_DiffX |
float | m_DeltaX |
float | m_DeltaZ |
float | m_Angle |
float | m_Angle_offset = 0 |
float | m_NewX = 0 |
float | m_NewZ = 0 |
float | m_BlurValue |
ref OptionsMenu | m_optmenu |
Additional Inherited Members | |
Private Member Functions inherited from DayZIntroScene | |
void | DayZIntroScene () |
void | ~DayZIntroScene () |
IntroSceneCharacter | GetIntroCharacter () |
Camera | GetIntroCamera () |
void | ResetIntroCamera () |
void | SetInitPostprocesses () |
Since this can get created at the same time as DayZGame, non-static postprocesses need to be deffered. | |
void | GetSelectedUserName () |
vector | SwapYZ (vector vec) |
vector | SnapToGround (vector pos) |
Private Attributes inherited from DayZIntroScene | |
ref IntroSceneCharacter | m_Character |
Camera | m_Camera |
vector | m_CameraTrans [4] |
vector | m_CharacterPos |
vector | m_CharacterRot |
Weather | m_Weather |
vector | m_Target |
ref OptionsMenu | m_OptionsMenu |
Definition at line 1 of file DayZIntroScenePC.c.
|
inlineprotected |
Definition at line 22 of file DayZIntroScenePC.c.
References Math::AbsFloat(), DayZIntroScene::m_Camera, DayZIntroScene::m_CharacterPos, m_DeltaX, m_DeltaZ, m_Radius, m_Radius_original, Math::Pow(), SetClickEnable(), and Math::Sqrt().
|
inlineprotected |
Definition at line 82 of file DayZIntroScenePC.c.
References Math::Floor(), GetMousePos(), DayZIntroScene::m_Character, DayZIntroScene::m_CharacterRot, m_DiffX, m_RotatingCharacterMouseX, and m_RotatingCharacterRot.
Referenced by Update().
|
inlineprotected |
Definition at line 59 of file DayZIntroScenePC.c.
References GetMousePos(), DayZIntroScene::m_Character, DayZIntroScene::m_CharacterRot, m_RotatingCharacter, m_RotatingCharacterMouseX, m_RotatingCharacterMouseY, and m_RotatingCharacterRot.
Referenced by UIScriptedMenu::OnMouseButtonDown().
|
inlineprotected |
Definition at line 69 of file DayZIntroScenePC.c.
References m_RotatingCharacter.
Referenced by UIScriptedMenu::OnMouseButtonUp().
|
inlineprotected |
|
inlineprotected |
Definition at line 76 of file DayZIntroScenePC.c.
References m_RotatingCharacter.
Definition at line 47 of file DayZIntroScenePC.c.
References m_EnableClick.
Referenced by DayZIntroScenePC().
Definition at line 36 of file DayZIntroScenePC.c.
References Class::CastTo().
|
inlineprotected |
Definition at line 102 of file DayZIntroScenePC.c.
References CharacterRotate(), DayZIntroScene::m_Character, and m_RotatingCharacter.
|
protected |
Definition at line 13 of file DayZIntroScenePC.c.
|
protected |
Definition at line 14 of file DayZIntroScenePC.c.
|
protected |
Definition at line 17 of file DayZIntroScenePC.c.
|
protected |
Definition at line 11 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
|
protected |
Definition at line 12 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
|
protected |
Definition at line 10 of file DayZIntroScenePC.c.
Referenced by CharacterRotate().
|
protected |
Definition at line 3 of file DayZIntroScenePC.c.
Referenced by IsClickEnabled(), and SetClickEnable().
|
protected |
Definition at line 15 of file DayZIntroScenePC.c.
|
protected |
Definition at line 16 of file DayZIntroScenePC.c.
|
protected |
Definition at line 19 of file DayZIntroScenePC.c.
|
protected |
Definition at line 8 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
|
protected |
Definition at line 9 of file DayZIntroScenePC.c.
Referenced by DayZIntroScenePC().
|
protected |
Definition at line 4 of file DayZIntroScenePC.c.
Referenced by CharacterRotationStart(), CharacterRotationStop(), IsRotatingCharacter(), and Update().
|
protected |
Definition at line 5 of file DayZIntroScenePC.c.
Referenced by CharacterRotate(), and CharacterRotationStart().
|
protected |
Definition at line 6 of file DayZIntroScenePC.c.
Referenced by CharacterRotationStart().
|
protected |
Definition at line 7 of file DayZIntroScenePC.c.
Referenced by CharacterRotate(), and CharacterRotationStart().