|
DayZ 1.24
|
Go to the source code of this file.
Enumerations | |
| enum | EInfectedSoundEventType { GENERAL } |
Functions | |
| void | InfectedSoundEventBase () |
| void | ~InfectedSoundEventBase () |
| void | Init (ZombieBase pInfected) |
| void | SoftStop () |
| override void | Stop () |
| void | PosUpdate () |
| override bool | Play () |
Variables | |
| enum EInfectedSoundEventType | m_Infected |
| Enumerator | |
|---|---|
| GENERAL | |
Definition at line 1 of file InfectedSoundEventBase.c.
| void InfectedSoundEventBase | ( | ) |
| void Init | ( | ZombieBase | pInfected | ) |
Definition at line 20 of file InfectedSoundEventBase.c.
References m_Infected.
Definition at line 51 of file InfectedSoundEventBase.c.
References CALL_CATEGORY_GAMEPLAY, Error(), GetGame(), m_Infected, m_SoundSetCallback, m_SoundSetNameRoot, and PrintToRPT().
| void PosUpdate | ( | ) |
Definition at line 45 of file InfectedSoundEventBase.c.
References m_Infected, m_SoundSetCallback, and AbstractWave::SetPosition().
| void SoftStop | ( | ) |
Definition at line 25 of file InfectedSoundEventBase.c.
References AbstractWave::Loop(), and m_SoundSetCallback.
Definition at line 34 of file InfectedSoundEventBase.c.
References CALL_CATEGORY_GAMEPLAY, GetGame(), m_SoundSetCallback, and AbstractWave::Stop().
Definition at line 15 of file InfectedSoundEventBase.c.
References m_SoundSetCallback, and AbstractWave::Stop().
| enum EInfectedSoundEventType m_Infected |
Referenced by InfectedSoundEventHandler(), Init(), Play(), PlayRequest(), and PosUpdate().