|
DayZ 1.24
|
Go to the source code of this file.
Classes | |
| class | UAQuantityConsumed |
| class | UATimeSpent |
| class | UAMaxDistances |
| class | UASoftSkillsWeight |
| class | UADamageApplied |
| class | UAWaterType |
Variables | |
| const string | SEA = "sea" |
| const string | FRESH = "fresh_water" |
| fake | |
| const string | STILL = "still_water" |
| const string | ALL = string.Format("%1|%2|%3", UAWaterType.SEA, UAWaterType.FRESH, UAWaterType.STILL) |
| FLAG_STEP_INCREMENT = 0.2 | |
| const string ALL = string.Format("%1|%2|%3", UAWaterType.SEA, UAWaterType.FRESH, UAWaterType.STILL) |
Definition at line 150 of file ActionConstants.c.
| FLAG_STEP_INCREMENT = 0.2 |
fake
Definition at line 147 of file ActionConstants.c.
Definition at line 146 of file ActionConstants.c.
Definition at line 148 of file ActionConstants.c.