5 if (!
super.CanPutInCargo(parent))
return false;
13 if (!
super.CanPutAsAttachment(parent))
return false;
44 if (
player.FindAttachmentBySlotName(
"Body"))
void AddAction(typename actionName)
int GetNumberOfItems()
Returns the number of items in cargo, otherwise returns 0(non-cargo objects). Recursive.
override float GetQuantity()
override bool CanPutAsAttachment(EntityAI parent)
override void SetActions()
override void SwitchItemSelectionTextureEx(EItemManipulationContext context, Param par=null)
override bool CanPutInCargo(EntityAI parent)
Base Param Class with no parameters. Used as general purpose parameter overloaded with Param1 to Para...