DayZ 1.24
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Definition at line 1271 of file gameplay.c.
Applies the option value if the value has changed and forgets the old value. This function has no effect on internal options, see OptionsAccess::Test.
AccessType of current option.
Current option controller type. OA_CT_NUMERIC = 0, OA_CT_SWITCH = 1, OA_CT_LIST = 2.
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inlineprivate |
Get the events.
ParticleManagerEvents
If there is any events set, this will return them so that additional functionality can be bound to them Definition at line 1343 of file gameplay.c.
References GetScriptEvents().
Referenced by OnRevert().
Get the events.
Managed
If there is any events set, this will return them Referenced by GetEvents().
If the option value is changed and not applied or reverted. Value can already be set internally if the value was changed immediately.
If the option value will take effect only after the game is restarted.
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inlineprivate |
Definition at line 1356 of file gameplay.c.
References OptionsAccessEvents::Event_OnRevert, and GetEvents().
Reverts the option value to old value if the value has changed and wasnt applied. This function has effect on internal options.
If the value is changed internally immediately upon change.
Set the events.
events | Managed The events to set |
Sets the option value internaly if the value has changed and wasnt set immediately upon change.