DayZ 1.24
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ActionFillBottleBaseCB Class Reference
Inheritance diagram for ActionFillBottleBaseCB:
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Collaboration diagram for ActionFillBottleBaseCB:
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Private Member Functions

override void CreateActionComponent ()
 

Private Attributes

int m_liquid_type
 
float m_BaseFillQuantity
 

Detailed Description

Definition at line 1 of file ActionFillBottleBase.c.

Member Function Documentation

◆ CreateActionComponent()

override void ActionFillBottleBaseCB::CreateActionComponent ( )
inlineprivate

Definition at line 6 of file ActionFillBottleBase.c.

7 {
9
10 if (m_ActionData.m_Target.GetObject() && m_ActionData.m_Target.GetObject().IsFuelStation())
12 else
15 }
ActionData m_ActionData
PlayerBase m_Player
Definition ActionBase.c:33
ref ActionTarget m_Target
Definition ActionBase.c:32
ref CABase m_ActionComponent
Definition ActionBase.c:30
ItemBase m_MainItem
Definition ActionBase.c:28
ref ActionBase m_Action
Definition ActionBase.c:27
int GetLiquidType(PlayerBase player, ActionTarget target, ItemBase item)
const float FILL_LIQUID

References UAQuantityConsumed::FILL_LIQUID, UAQuantityConsumed::FUEL, ActionFillBottleBase::GetLiquidType(), ActionData::m_Action, ActionData::m_ActionComponent, ActionBaseCB::m_ActionData, m_BaseFillQuantity, m_liquid_type, ActionData::m_MainItem, ActionData::m_Player, and ActionData::m_Target.

Member Data Documentation

◆ m_BaseFillQuantity

float ActionFillBottleBaseCB::m_BaseFillQuantity
private

Definition at line 4 of file ActionFillBottleBase.c.

Referenced by CreateActionComponent().

◆ m_liquid_type

int ActionFillBottleBaseCB::m_liquid_type
private

Definition at line 3 of file ActionFillBottleBase.c.

Referenced by CreateActionComponent().


The documentation for this class was generated from the following file: