DayZ 1.24
Loading...
Searching...
No Matches
ActionForceASip.c
Go to the documentation of this file.
2{
4 {
5 m_Sounds.Insert("DrinkBottle_0");
6 m_Sounds.Insert("DrinkBottle_1");
7 m_Text = "#give_a_sip";
8 }
9
15};
string m_Text
Definition ActionBase.c:49
ref CCIBase m_ConditionItem
Definition ActionBase.c:55
ref CCTBase m_ConditionTarget
Definition ActionBase.c:56
ref TStringArray m_Sounds
Definition ActionBase.c:54
override void CreateConditionComponents()
Definition CCTMan.c:2
const float DEFAULT