DayZ 1.24
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ActionForceASip Class Reference
Inheritance diagram for ActionForceASip:
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Collaboration diagram for ActionForceASip:
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Private Member Functions

void ActionForceASip ()
 
override void CreateConditionComponents ()
 

Detailed Description

Definition at line 1 of file ActionForceASip.c.

Constructor & Destructor Documentation

◆ ActionForceASip()

void ActionForceASip::ActionForceASip ( )
inlineprivate

Definition at line 3 of file ActionForceASip.c.

4 {
5 m_Sounds.Insert("DrinkBottle_0");
6 m_Sounds.Insert("DrinkBottle_1");
7 m_Text = "#give_a_sip";
8 }
string m_Text
Definition ActionBase.c:49
ref TStringArray m_Sounds
Definition ActionBase.c:54

References m_Sounds, and m_Text.

Member Function Documentation

◆ CreateConditionComponents()

override void ActionForceASip::CreateConditionComponents ( )
inlineprivate

Definition at line 10 of file ActionForceASip.c.

References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.


The documentation for this class was generated from the following file: