DayZ 1.24
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ActionWorldCraftCancel Class Reference
Inheritance diagram for ActionWorldCraftCancel:
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Collaboration diagram for ActionWorldCraftCancel:
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Private Member Functions

void ActionWorldCraftCancel ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void Start (ActionData action_data)
 
override bool IsLocal ()
 

Detailed Description

Definition at line 1 of file ActionWorldCraftCancel.c.

Constructor & Destructor Documentation

◆ ActionWorldCraftCancel()

void ActionWorldCraftCancel::ActionWorldCraftCancel ( )
inlineprivate

Definition at line 3 of file ActionWorldCraftCancel.c.

4 {
5 m_Text = "#cancel";
6 }
string m_Text
Definition ActionBase.c:49

References m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionWorldCraftCancel::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 14 of file ActionWorldCraftCancel.c.

15 {
16 return player.GetCraftingManager().IsInventoryCraft();
17 }

◆ CreateConditionComponents()

override void ActionWorldCraftCancel::CreateConditionComponents ( )
inlineprivate

Definition at line 8 of file ActionWorldCraftCancel.c.

9 {
12 }
ref CCIBase m_ConditionItem
Definition ActionBase.c:55
ref CCTBase m_ConditionTarget
Definition ActionBase.c:56

References m_ConditionItem, and m_ConditionTarget.

◆ IsLocal()

override bool ActionWorldCraftCancel::IsLocal ( )
inlineprivate

Definition at line 24 of file ActionWorldCraftCancel.c.

25 {
26 return true;
27 }

◆ Start()

override void ActionWorldCraftCancel::Start ( ActionData action_data)
inlineprivate

Definition at line 19 of file ActionWorldCraftCancel.c.

20 {
21 super.Start(action_data);
22 }

The documentation for this class was generated from the following file: