DayZ 1.24
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ActionWorldCraftCancel.c
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2{
4 {
5 m_Text = "#cancel";
6 }
7
9 {
12 }
13
14 override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
15 {
16 return player.GetCraftingManager().IsInventoryCraft();
17 }
18
19 override void Start(ActionData action_data) //Setup on start of action
20 {
21 super.Start(action_data);
22 }
23
24 override bool IsLocal()
25 {
26 return true;
27 }
28};
string m_Text
Definition ActionBase.c:49
ref CCIBase m_ConditionItem
Definition ActionBase.c:55
ref CCTBase m_ConditionTarget
Definition ActionBase.c:56
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void Start(ActionData action_data)
override void CreateConditionComponents()