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DayZ 1.24
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Private Member Functions | |
| override void | InitServer () |
| override bool | ValidateServer () |
Private Attributes | |
| ref ITEM_StaminaData | StaminaData = new ITEM_StaminaData |
| ref ITEM_ShockHandlingData | ShockHandlingData = new ITEM_ShockHandlingData |
| ref ITEM_MovementData | MovementData = new ITEM_MovementData |
| ref ITEM_DrowningData | DrowningData = new ITEM_DrowningData |
| bool | disablePersonalLight |
| !! all member variables must correspond with the cfggameplay.json file contents !!!! | |
| bool | disable2dMap |
| ref TStringArray | spawnGearPresetFiles |
Definition at line 65 of file CfgGameplayDataJson.c.
Definition at line 72 of file CfgGameplayDataJson.c.
References disablePersonalLight, and GetGame().
Definition at line 77 of file CfgGameplayDataJson.c.
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private |
Definition at line 85 of file CfgGameplayDataJson.c.
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private |
!! all member variables must correspond with the cfggameplay.json file contents !!!!
Definition at line 84 of file CfgGameplayDataJson.c.
Referenced by InitServer().
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private |
Definition at line 70 of file CfgGameplayDataJson.c.
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private |
Definition at line 69 of file CfgGameplayDataJson.c.
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private |
Definition at line 68 of file CfgGameplayDataJson.c.
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Definition at line 86 of file CfgGameplayDataJson.c.
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Definition at line 67 of file CfgGameplayDataJson.c.