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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | PlayerSoundEventBase |
| class | DamageSoundEvents |
| override bool DamageLightSoundEvent::CanPlay | ( | PlayerBase | player | ) |
Definition at line 31 of file DamageEvents.c.
| class DamageSoundEvents extends PlayerSoundEventBase DamageLightSoundEvent | ( | ) |
Definition at line 1 of file DamageEvents.c.
Referenced by PlayerSoundEventHandler().
| void DamageLightSoundEvent::DamageSoundEvents | ( | ) |
Definition at line 25 of file DamageEvents.c.
| override bool HasPriorityOverCurrent | ( | PlayerBase | player, |
| EPlayerSoundEventID | other_state_id, | ||
| EPlayerSoundEventType | type_other ) |
Definition at line 36 of file DamageEvents.c.