DayZ 1.24
|
Go to the source code of this file.
Classes | |
class | WeaponStableState |
represents weapon's stable state (i.e. the basic states that the weapon will spend the most time in) More... | |
class | DoubleBarrel_Base |
Enumerations | |
enum | DoubleBarrelAnimState { DEFAULT = 0 } |
enum | DoubleBarrelStableStateID |
Functions | |
enum DoubleBarrelStableStateID | OnEntry (WeaponEventBase e) |
override void | OnExit (WeaponEventBase e) |
override int | GetCurrentStateID () |
override bool | HasBullet () |
override bool | HasMagazine () |
override bool | IsJammed () |
override bool | IsRepairEnabled () |
override void | InitMuzzleArray () |
Variables | |
enum DoubleBarrelStableStateID | First = 0 |
enum DoubleBarrelStableStateID | Second = 1 |
UNKNOWN = 0 | |
LoadedLoaded = 1 | |
LoadedEmpty = 2 | |
FireoutLoaded = 3 | |
FireoutFireout = 4 | |
FireoutEmpty = 5 | |
EmptyEmpty = 6 | |
EmptyLoaded = 7 | |
EmptyFireout = 8 | |
class DoubleBarrelLoadedEmpty extends WeaponStableState | OnEntry |
Enumerator | |
---|---|
DEFAULT | default weapon state, closed and discharged |
Definition at line 1 of file DoubleBarrel_Base.c.
Definition at line 6 of file DoubleBarrel_Base.c.
Definition at line 29 of file DoubleBarrel_Base.c.
Definition at line 30 of file DoubleBarrel_Base.c.
Definition at line 31 of file DoubleBarrel_Base.c.
Definition at line 34 of file DoubleBarrel_Base.c.
Definition at line 32 of file DoubleBarrel_Base.c.
Definition at line 33 of file DoubleBarrel_Base.c.
enum DoubleBarrelStableStateID OnEntry | ( | WeaponEventBase | e | ) |
Definition at line 1 of file DoubleBarrel_Base.c.
override void OnExit | ( | WeaponEventBase | e | ) |
Definition at line 28 of file DoubleBarrel_Base.c.
References LogManager::IsWeaponLogEnable(), m_weapon, and wpnPrint().
EmptyEmpty = 6 |
Definition at line 34 of file DoubleBarrel_Base.c.
EmptyFireout = 8 |
Definition at line 36 of file DoubleBarrel_Base.c.
EmptyLoaded = 7 |
Definition at line 35 of file DoubleBarrel_Base.c.
FireoutEmpty = 5 |
Definition at line 33 of file DoubleBarrel_Base.c.
FireoutFireout = 4 |
Definition at line 32 of file DoubleBarrel_Base.c.
FireoutLoaded = 3 |
Definition at line 31 of file DoubleBarrel_Base.c.
enum DoubleBarrelStableStateID First = 0 |
LoadedEmpty = 2 |
Definition at line 30 of file DoubleBarrel_Base.c.
LoadedLoaded = 1 |
Definition at line 29 of file DoubleBarrel_Base.c.
enum DoubleBarrelStableStateID Second = 1 |
@ UNKNOWN = 0 |
Definition at line 28 of file DoubleBarrel_Base.c.