DayZ 1.24
|
Private Member Functions | |
override void | InitStateMachine () |
override bool | CanChamberBullet (int muzzleIndex, Magazine mag) |
override void | SetActions () |
Definition at line 118 of file DoubleBarrel_Base.c.
Definition at line 294 of file DoubleBarrel_Base.c.
References IsChamberFiredOut().
Definition at line 129 of file DoubleBarrel_Base.c.
References ChamberMultiBullet(), E_E, E_F, E_L, F_E, F_F, F_L, L_E, and L_L.
Definition at line 310 of file DoubleBarrel_Base.c.
References AddAction(), FirearmActionLoadBulletQuick(), and RemoveAction().
|
private |
Definition at line 127 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().
|
private |
Definition at line 126 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().
|
private |
Definition at line 122 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().
|
private |
Definition at line 125 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().
|
private |
Definition at line 124 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().
|
private |
Definition at line 123 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().
|
private |
Definition at line 121 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().
|
private |
Definition at line 120 of file DoubleBarrel_Base.c.
Referenced by InitStateMachine().