DayZ 1.24
|
Private Member Functions | |
int | FindAbilityConfig (int pAction, int pActionT) |
void | PluginDayzPlayerDebug_Weapons (Widget pMainWnd) |
void | ~PluginDayzPlayerDebug_Weapons () |
void | CreateModuleWidgets () |
void | DestroyModuleWidgets () |
void | Tick () |
void | WeaponsInit (Weapon_Base w) |
void | WeaponsStartAction () |
bool | OnClick (Widget w, int x, int y, int button) |
buttons clicks | |
bool | IsWeaponChange (out string pNewWeapon, out int pHideSlot, out int pShowSlot) |
void | CommandHandler () |
Definition at line 51 of file PluginDayzPlayerDebug_Weapons.c.
Definition at line 177 of file PluginDayzPlayerDebug_Weapons.c.
References CreateModuleWidgets(), GetGame(), GetPlayer(), and m_MainWnd.
|
inlineprivate |
Definition at line 193 of file PluginDayzPlayerDebug_Weapons.c.
References DestroyModuleWidgets().
|
inlineprivate |
Definition at line 411 of file PluginDayzPlayerDebug_Weapons.c.
References ClearKey(), GetGame(), GetPlayer(), KeyState(), m_CH_LastWeapAction, m_CH_LastWeapActionType, m_CH_WeapAction, m_CH_WeapActionProgressEnd, m_CH_WeapActionProgressStart, m_CH_WeapActionType, and Print().
|
inlineprivate |
Definition at line 199 of file PluginDayzPlayerDebug_Weapons.c.
References m_ButtonStart, m_MainWnd, m_Selector, m_SetInitStateB, m_SetInitStateI, m_WeaponActionProgressEnd, m_WeaponActionProgressStart, m_WeaponChange, m_WeaponHide, m_WeaponSlotH, m_WeaponSlotS, m_WidgetActionEvents, and m_WidgetActionRunning.
Referenced by PluginDayzPlayerDebug_Weapons().
|
inlineprivate |
Definition at line 222 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by ~PluginDayzPlayerDebug_Weapons().
Definition at line 162 of file PluginDayzPlayerDebug_Weapons.c.
References m_AbilityConfig, m_iAction, and m_iActionT.
Referenced by WeaponsInit().
|
inlineprivate |
Definition at line 392 of file PluginDayzPlayerDebug_Weapons.c.
References m_CH_WeaponChangeI, m_CH_WeaponChangeSlotH, and m_CH_WeaponChangeSlotS.
buttons clicks
Definition at line 337 of file PluginDayzPlayerDebug_Weapons.c.
References CALL_ID_SCR_CNSL_GETSELECTEDITEM, GetDispatcher(), GetGame(), GetPlayer(), m_ButtonStart, m_CH_WeaponChangeI, m_CH_WeaponChangeSlotH, m_CH_WeaponChangeSlotS, m_SetInitStateB, m_SetInitStateI, m_WeaponChange, m_WeaponHide, m_WeaponSlotH, m_WeaponSlotS, Print(), and WeaponsStartAction().
|
inlineprivate |
update running action
Definition at line 231 of file PluginDayzPlayerDebug_Weapons.c.
References Class::CastTo(), GetGame(), GetPlayer(), m_CurrentWeapon, m_Selector, m_WidgetActionEvents, m_WidgetActionRunning, Print(), and WeaponsInit().
|
inlineprivate |
select weapon abilities
Definition at line 282 of file PluginDayzPlayerDebug_Weapons.c.
References FindAbilityConfig(), m_AbilityConfig, m_CurrentWeapon, m_iAction, m_iActionT, m_Name, m_Selector, and PluginDayzPlayerWeaponsDebugUserData().
Referenced by Tick().
|
inlineprivate |
Definition at line 313 of file PluginDayzPlayerDebug_Weapons.c.
References m_CH_WeapAction, m_CH_WeapActionProgressEnd, m_CH_WeapActionProgressStart, m_CH_WeapActionType, m_Selector, m_WeaponActionProgressEnd, m_WeaponActionProgressStart, and Print().
Referenced by OnClick().
|
private |
Definition at line 85 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by FindAbilityConfig(), and WeaponsInit().
|
private |
Definition at line 56 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and OnClick().
|
private |
Definition at line 72 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CommandHandler().
|
private |
Definition at line 73 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CommandHandler().
|
private |
Definition at line 70 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CommandHandler(), and WeaponsStartAction().
|
private |
Definition at line 75 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CommandHandler(), and WeaponsStartAction().
|
private |
Definition at line 74 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CommandHandler(), and WeaponsStartAction().
|
private |
Definition at line 71 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CommandHandler(), and WeaponsStartAction().
|
private |
Definition at line 77 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by IsWeaponChange(), and OnClick().
|
private |
Definition at line 78 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by IsWeaponChange(), and OnClick().
|
private |
Definition at line 79 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by IsWeaponChange(), and OnClick().
|
private |
Definition at line 59 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by Tick(), and WeaponsInit().
|
private |
Definition at line 53 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and PluginDayzPlayerDebug_Weapons().
|
private |
Definition at line 55 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), Tick(), WeaponsInit(), and WeaponsStartAction().
|
private |
Definition at line 61 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and OnClick().
|
private |
Definition at line 60 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and OnClick().
|
private |
Definition at line 67 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and WeaponsStartAction().
|
private |
Definition at line 66 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and WeaponsStartAction().
|
private |
Definition at line 62 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and OnClick().
|
private |
Definition at line 63 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and OnClick().
|
private |
Definition at line 64 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and OnClick().
|
private |
Definition at line 65 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and OnClick().
|
private |
Definition at line 58 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and Tick().
|
private |
Definition at line 57 of file PluginDayzPlayerDebug_Weapons.c.
Referenced by CreateModuleWidgets(), and Tick().