DayZ
1.24
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ActionUnfoldBandana.c
Go to the documentation of this file.
1
class
ActionUnfoldBandana
:
ActionUnfoldEntity
2
{
3
void
ActionUnfoldBandana
()
4
{
5
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONMOD_PICKUP_HANDS;
6
m_Text
=
"#bandana_unfold"
;
7
}
8
};
9
10
class
UnfoldBandanaLambda
:
TurnItemIntoItemLambda
11
{
12
void
UnfoldBandanaLambda
(
EntityAI
old_item
,
string
new_item_type
,
PlayerBase
player
)
13
{
14
}
15
};
16
m_Text
string m_Text
Definition
ActionBase.c:49
ActionUnfoldBandana
Definition
ActionUnfoldBandana.c:2
ActionUnfoldBandana::ActionUnfoldBandana
void ActionUnfoldBandana()
Definition
ActionUnfoldBandana.c:3
ActionUnfoldEntity
Definition
ActionUnfoldEntity.c:3
AnimatedActionBase::m_CommandUID
int m_CommandUID
Definition
AnimatedActionBase.c:122
EntityAI
Definition
Building.c:6
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
TurnItemIntoItemLambda
Definition
MiscGameplayFunctions.c:84
UnfoldBandanaLambda
Definition
ActionUnfoldBandana.c:11
UnfoldBandanaLambda::UnfoldBandanaLambda
void UnfoldBandanaLambda(EntityAI old_item, string new_item_type, PlayerBase player)
Definition
ActionUnfoldBandana.c:12
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:597
scripts
4_World
Classes
UserActionsComponent
Actions
SingleUse
ActionUnfoldBandana.c
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1.10.0