DayZ 1.24
|
Protected Member Functions | |
string | GetTextureByType (string type) |
void | OnRPCIndex (int index) |
bool | LoadBillboardConfigs () |
Static Protected Member Functions | |
static bool | ActivateBillboardSet (string setClassName, PlayerIdentity identity) |
Protected Attributes | |
bool | m_BillboardSetIndex = -1 |
ref array< ref BillboardSet > | m_BillboardSets |
Static Protected Attributes | |
static const string | ROOT_CLASS = "BillboardPresets" |
static int | m_SetIndexCached = -1 |
Definition at line 1 of file BillboardSet.c.
|
inlinestaticprotected |
Definition at line 42 of file BillboardSet.c.
References g_Game, GetGame(), m_SetIndexCached, and ROOT_CLASS.
Definition at line 8 of file BillboardSet.c.
References BillboardSet(), m_BillboardSetIndex, and m_BillboardSets.
|
inlineprotected |
Definition at line 25 of file BillboardSet.c.
References BillboardSet(), g_Game, GetGame(), m_BillboardSets, path, and ROOT_CLASS.
Referenced by OnRPCIndex().
Definition at line 16 of file BillboardSet.c.
References LoadBillboardConfigs(), m_BillboardSetIndex, and m_BillboardSets.
|
protected |
Definition at line 3 of file BillboardSet.c.
Referenced by GetTextureByType(), and OnRPCIndex().
|
protected |
Definition at line 4 of file BillboardSet.c.
Referenced by GetTextureByType(), LoadBillboardConfigs(), and OnRPCIndex().
|
staticprotected |
Definition at line 6 of file BillboardSet.c.
Referenced by ActivateBillboardSet().
Definition at line 5 of file BillboardSet.c.
Referenced by ActivateBillboardSet(), and LoadBillboardConfigs().