DayZ 1.24
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Private Member Functions | |
override void | Init () |
override void | OnEntityDestroyedOneTimeClient (EntityAI entity, int oldLevel, string zone) |
override void | OnEntityDestroyedOneTimeServer (EntityAI entity, int oldLevel, string zone) |
override void | OnEntityDestroyedPersistentClient (EntityAI entity, string zone) |
override void | OnEntityDestroyedPersistentServer (EntityAI entity, string zone) |
override void | OnExplosionEffects (Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) |
Definition at line 212 of file DestructionEffects.c.
Definition at line 214 of file DestructionEffects.c.
References ParticleList::EXPLOSION_GOAT, DestructionEffectBase::m_AmmoType, DestructionEffectBase::m_DamageType, DestructionEffectBase::m_EntityIsTakeable, DestructionEffectBase::m_HasExplosionDamage, DestructionEffectBase::m_KeepHealthOnReplace, DestructionEffectBase::m_ParticleOneTime, DestructionEffectBase::m_ParticlePersistent, DestructionEffectBase::m_ReplaceDelay, DestructionEffectBase::m_ReplaceWithEntity, DestructionEffectBase::m_SoundSetOneTime, DestructionEffectBase::m_SoundSetPersistent, and ParticleList::NONE.
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inlineprivate |
Definition at line 234 of file DestructionEffects.c.
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inlineprivate |
Definition at line 238 of file DestructionEffects.c.
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inlineprivate |
Definition at line 242 of file DestructionEffects.c.
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inlineprivate |
Definition at line 246 of file DestructionEffects.c.
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inlineprivate |
Definition at line 250 of file DestructionEffects.c.