172 m_EntityIsTakeable =
true;
178 m_SoundSetOneTime =
"AlarmClock_Destroyed_SoundSet";
179 m_SoundSetPersistent =
"";
181 m_ReplaceWithEntity =
"";
182 m_KeepHealthOnReplace =
true;
183 m_ReplaceDelay = 1000;
185 m_HasExplosionDamage =
false;
DamageType
exposed from C++ (do not change)
override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
bool m_KeepHealthOnReplace
string m_SoundSetPersistent
string m_ReplaceWithEntity
bool m_HasExplosionDamage
override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
static const int EXPLOSION_GOAT