float m_MaximalActionDistanceSq
override bool CanContinue(PlayerBase player, ActionTarget target)
override bool Can(PlayerBase player, ActionTarget target)
void CCTWaterSurface(float maximal_target_distance=UAMaxDistances.DEFAULT, string surfaceType="")
const int HEIGHT_DIFF_LIMIT_METERS
ref array< string > m_AllowedSurfaceList
DEPRECATED.
static bool AllowedWaterSurface(float pHeight, string pSurface, array< string > pAllowedSurfaceList)
static proto native float DistanceSq(vector v1, vector v2)
Returns the square distance between tips of two 3D vectors.
static proto float AbsFloat(float f)
Returns absolute value.