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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | ActionDisarmExplosiveWithRemoteDetonatorCB |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 31 of file ActionDisarmExplosiveWithRemoteDetonator.c.
| ActionDisarmExplosiveWithRemoteDetonatorCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonator | ( | ) |
Definition at line 1 of file ActionDisarmExplosiveWithRemoteDetonator.c.
Referenced by ActionConstructor::RegisterActions(), and RemoteDetonatorTrigger::SetActions().
Definition at line 26 of file ActionDisarmExplosiveWithRemoteDetonator.c.
Definition at line 12 of file ActionDisarmExplosiveWithRemoteDetonator.c.
References m_FullBody, m_StanceMask, and m_Text.
Definition at line 20 of file ActionDisarmExplosiveWithRemoteDetonator.c.
References m_ConditionItem, and m_ConditionTarget.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
claymore has integrated detonator
refresh IK, item changed
Definition at line 60 of file ActionDisarmExplosiveWithRemoteDetonator.c.