DayZ 1.24
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Static Protected Member Functions | |
static RemoteDetonatorTrigger | SpawnInPlayerHands (notnull EntityAI pEntity, EntityAI deviceToPair=null) |
Protected Attributes | |
const string | ANIM_PHASE_TRIGGER = "trigger" |
bool | m_LED |
ref RemotelyActivatedItemBehaviour | m_RAIB |
Definition at line 46 of file RemoteDetonator.c.
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inlineprotected |
Definition at line 53 of file RemoteDetonator.c.
References EnumTools::GetEnumSize(), m_LastLEDState, m_RAIB, and UpdateLED().
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inlineprotected |
Definition at line 80 of file RemoteDetonator.c.
References m_RAIB.
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inlineprotected |
Definition at line 144 of file RemoteDetonator.c.
References m_RAIB.
Referenced by OnActivatedByItem(), and OnCEUpdate().
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inlineprotected |
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inlineprotected |
Definition at line 65 of file RemoteDetonator.c.
Definition at line 121 of file RemoteDetonator.c.
References vector::DistanceSq(), UAMaxDistances::EXPLOSIVE_REMOTE_ACTIVATION, GetControlledDevice(), GetGame(), GetPosition, m_RAIB, and Math::SqrFloat().
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inlineprotected |
Definition at line 185 of file RemoteDetonator.c.
References ANIM_PHASE_TRIGGER, and UpdateLED().
Definition at line 93 of file RemoteDetonator.c.
References vector::DistanceSq(), UAMaxDistances::EXPLOSIVE_REMOTE_ACTIVATION, GetControlledDevice(), GetPosition, IsConnected(), Math::SqrFloat(), and UpdateLED().
Definition at line 70 of file RemoteDetonator.c.
References m_LastLEDState, m_RAIB, and UpdateLED().
Definition at line 110 of file RemoteDetonator.c.
References m_RAIB.
Definition at line 194 of file RemoteDetonator.c.
References ActionAttachExplosivesTrigger(), ActionDisarmExplosiveWithRemoteDetonator(), AddAction(), and RemoveAction().
Definition at line 134 of file RemoteDetonator.c.
References m_RAIB.
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inlinestaticprotected |
item replaced, use different IK
Definition at line 149 of file RemoteDetonator.c.
Referenced by CreateRemoteDetonatorReceiverAsAttachment(), and ClaymoreMine::OnPlacementComplete().
Definition at line 115 of file RemoteDetonator.c.
References m_RAIB, and UpdateLED().
Definition at line 48 of file RemoteDetonator.c.
Referenced by OnAnimationPhaseStarted().
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Definition at line 50 of file RemoteDetonator.c.
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Definition at line 51 of file RemoteDetonator.c.
Referenced by EEItemLocationChanged(), GetControlledDevice(), GetRemotelyActivatedItemBehaviour(), IsConnected(), OnActivatedByItem(), OnVariablesSynchronized(), PairRemote(), RemoteDetonatorTrigger(), SetControlledDevice(), and UnpairRemote().