7 if (!
e.IgnoreOutOfReachCondition())
static ref map< string, ref map< int, vector > > m_AttData
static bool IsAttachmentReachable(EntityAI e, string att_slot_name="", int slot_id=-1, float range=1.5)
static vector GetAttachmentPosition(EntityAI e, int slot_id)
map< int, vector > CreateAttachmentPosition(EntityAI entity)
provides access to slot configuration
static proto native owned string GetSlotName(int id)
converts slot_id to string
static proto native int GetSlotIdFromString(string slot_name)
converts string to slot_id
static const string NAME_VIEW
static proto native float Distance(vector v1, vector v2)
Returns the distance between tips of two 3D vectors.
proto native CGame GetGame()
array< string > TStringArray
static proto float AbsFloat(float f)
Returns absolute value.
bool Contains(string sample)
Returns true if sample is substring of string.
proto int ToLower()
Changes string to lowercase. Returns length.