15 m_MainWidget.Update();
19 RecomputeOpenedContainers();
49#ifdef PLATFORM_CONSOLE
50 ScrollToActiveContainer();
65 m_MainWidget.GetScreenSize(
x2,
y2);
103 super.SetSameLevelNextActive();
109 super.SetSameLevelPreviousActive();
123 string name =
w.GetName();
124 name.Replace(
"PanelWidget",
"Render");
153 string name =
w.GetName();
154 name.Replace(
"PanelWidget",
"Render");
164 if (!
ipw.GetItem().GetInventory().CanRemoveEntity())
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
static ColorManager GetInstance()
void OnHandsPanelDropReceived(Widget w, int x, int y, Widget receiver)
override void SetSameLevelPreviousActive()
override ScrollWidget GetScrollWidget()
override void SetParentWidget()
void HandsArea(LayoutHolder parent)
override void SetSameLevelNextActive()
ref SizeToChild m_HandsResizer
override void UpdateInterval()
override void UpdateSelectionIcons()
ref HandsContainer m_HandsContainer
override void SetLayoutName()
void DraggingOverHandsPanel(Widget w, int x, int y, Widget receiver)
static ItemManager GetInstance()
proto native CGame GetGame()