DayZ 1.24
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Private Member Functions | |
void | UncoverHead (PlayerBase target, PlayerBase source) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Definition at line 10 of file ActionUncoverHeadSelf.c.
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inlineprivate |
Definition at line 12 of file ActionUncoverHeadSelf.c.
References Class::CastTo(), HumanInventory::CreateInHands(), ECE_IN_INVENTORY, GameInventory::LocationCreateEntity(), m_SpecialtyWeight, and RF_DEFAULT.
Referenced by OnFinishProgressServer(), and ActionUncoverHeadTarget::OnFinishProgressServer().