DayZ 1.24
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Go to the source code of this file.
Enumerations | |
enum | SoundTypeTent { REPACK = 1 , NONE = 0 } |
Functions | |
void | LargeTent () |
void | ~LargeTent () |
override void | OnRPC (PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) |
void | PlayRepackingLoopSound () |
void | StopRepackingLoopSound () |
override void | EEInit () |
override void | OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner) |
override string | GetSoundOpen () |
override string | GetSoundClose () |
override string | GetSoundOpenWindow () |
override string | GetSoundCloseWindow () |
override bool | HasClutterCutter () |
override string | GetClutterCutter () |
override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
override string | GetDeploySoundset () |
override string | GetLoopDeploySoundset () |
override void | SetActions () |
Variables | |
enum SoundTypeTent | m_RepackingLoopSound |
Definition at line 78 of file LargeTent.c.
Definition at line 113 of file LargeTent.c.
Definition at line 138 of file LargeTent.c.
Definition at line 143 of file LargeTent.c.
Definition at line 93 of file LargeTent.c.
Definition at line 103 of file LargeTent.c.
Definition at line 88 of file LargeTent.c.
Definition at line 98 of file LargeTent.c.
Definition at line 108 of file LargeTent.c.
void LargeTent | ( | ) |
Definition at line 11 of file LargeTent.c.
References m_HalfExtents, and Vector().
Definition at line 83 of file LargeTent.c.
override void OnPlacementComplete | ( | Man | player, |
vector | position = "0 0 0", | ||
vector | orientation = "0 0 0" ) |
Definition at line 122 of file LargeTent.c.
References ECE_PLACE_ON_SURFACE, GetGame(), and m_ClutterCutter.
override void OnRPC | ( | PlayerIdentity | sender, |
int | rpc_type, | ||
ParamsReadContext | ctx ) |
Definition at line 43 of file LargeTent.c.
References PlayRepackingLoopSound(), and StopRepackingLoopSound().
void PlayRepackingLoopSound | ( | ) |
Definition at line 66 of file LargeTent.c.
References GetPosition, m_RepackingLoopSound, and SEffectManager::PlaySound().
Referenced by OnRPC().
Definition at line 148 of file LargeTent.c.
void StopRepackingLoopSound | ( | ) |
Definition at line 38 of file LargeTent.c.
References SEffectManager::DestroyEffect(), and m_RepackingLoopSound.