DayZ 1.24
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ActionTakeASip Class Reference
Inheritance diagram for ActionTakeASip:
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Collaboration diagram for ActionTakeASip:
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Private Member Functions

void ActionTakeASip ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 

Detailed Description

Definition at line 1 of file ActionTakeASip.c.

Constructor & Destructor Documentation

◆ ActionTakeASip()

void ActionTakeASip::ActionTakeASip ( )
inlineprivate

Definition at line 3 of file ActionTakeASip.c.

4 {
5 m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_DRINK;
6 m_Text = "#take_a_sip";
7 }
string m_Text
Definition ActionBase.c:49
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:597

References AnimatedActionBase::m_CommandUID, and m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionTakeASip::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 9 of file ActionTakeASip.c.

10 {
11 return false;
12 }

The documentation for this class was generated from the following file: