DayZ 1.24
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Private Member Functions | |
override bool | IsClothing () |
override bool | CanHaveWetness () |
int | GetGlassesEffectID () |
Used for 'glasses' (and other colored layers triggered by attach/detach in the InventorySlots.EYEWEAR) | |
array< int > | GetEffectWidgetTypes () |
override bool | CanPutInCargo (EntityAI parent) |
bool | CanPutInCargoClothingConditions (EntityAI parent) |
override bool | CanReceiveItemIntoCargo (EntityAI item) |
bool | CanReceiveItemIntoCargoClothingConditions (EntityAI item) |
bool | SmershException (EntityAI hierarchyParent) |
override bool | CanLoadItemIntoCargo (EntityAI item) |
bool | CanLoadItemIntoCargoClothingConditions (EntityAI item) |
bool | CanWearUnderMask (EntityAI parent) |
deprecated | |
override void | EEHealthLevelChanged (int oldLevel, int newLevel, string zone) |
override void | SwitchItemSelectionTextureEx (EItemManipulationContext context, Param par=null) |
Definition at line 4 of file Clothing_Base.c.
Definition at line 11 of file Clothing_Base.c.
Definition at line 85 of file Clothing_Base.c.
Definition at line 93 of file Clothing_Base.c.
References EntityAI::IsMan().
Definition at line 30 of file Clothing_Base.c.
Definition at line 38 of file Clothing_Base.c.
References GetNumberOfItems(), and EntityAI::IsMan().
Definition at line 58 of file Clothing_Base.c.
Definition at line 66 of file Clothing_Base.c.
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inlineprivate |
Definition at line 111 of file Clothing_Base.c.
References CALL_CATEGORY_GUI, and GetGame().
Definition at line 24 of file Clothing_Base.c.
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inlineprivate |
Used for 'glasses' (and other colored layers triggered by attach/detach in the InventorySlots.EYEWEAR)
Definition at line 17 of file Clothing_Base.c.
Definition at line 6 of file Clothing_Base.c.
Definition at line 73 of file Clothing_Base.c.
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inlineprivate |
Definition at line 126 of file Clothing_Base.c.
References PlayerConstants::CORPSE_STATE_FRESH.