DayZ 1.24
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Abstracted event, not to be used, only inherited. More...
Private Attributes | |
ref InventoryLocation | m_Dst |
ref InventoryLocation | m_Src2 |
destination for new item (i.e. hands) | |
ref InventoryLocation | m_Dst2 |
src of old item in hands | |
int | m_Animation2ID = -1 |
destination for old item that was in hands | |
string | m_Type |
ref ReplaceItemWithNewLambdaBase | m_Lambda |
Abstracted event, not to be used, only inherited.
represents event that triggers transition from state to state
triggered when animation action aborts
triggered when animation action finishes
Definition at line 190 of file Hand_Events.c.
Definition at line 235 of file Hand_Events.c.
References DumpToString(), Error(), GetDst(), GetSrc(), and TryAcquireInventoryJunctureFromServer().
Definition at line 294 of file Hand_Events.c.
References DumpToString(), Error(), GetDst(), GetSrc(), and TryAcquireInventoryJunctureFromServer().
Definition at line 350 of file Hand_Events.c.
References DumpToString(), Error(), GetDst(), GetSrc(), and TryAcquireInventoryJunctureFromServer().
Definition at line 586 of file Hand_Events.c.
References m_Src, and TryAcquireTwoInventoryJuncturesFromServer().
Definition at line 281 of file Hand_Events.c.
References GetDst(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), GameInventory::LocationCanMoveEntity(), and m_Player.
Referenced by CanPerformEventEx().
Definition at line 337 of file Hand_Events.c.
References GetDst(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), GameInventory::LocationCanMoveEntity(), and m_Player.
Definition at line 574 of file Hand_Events.c.
References GameInventory::CanForceSwapEntitiesEx(), GetEventID(), GetItem(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), and m_Player.
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Definition at line 217 of file Hand_Events.c.
References GetDst(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), GameInventory::LocationCanMoveEntity(), and m_Player.
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Definition at line 596 of file Hand_Events.c.
Definition at line 212 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckMoveToDstRequest(), GetDst(), GetSrc(), and m_Player.
Referenced by CheckRequestEx().
Definition at line 276 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckMoveToDstRequest(), GetDst(), GetSrc(), and m_Player.
Definition at line 332 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckMoveToDstRequest(), GetDst(), GetSrc(), and m_Player.
Definition at line 552 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckSwapItemsRequest(), GetEventID(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), m_Player, and m_Src.
Definition at line 201 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsSyncLogEnable(), m_Player, and syncDebugPrint().
Definition at line 266 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), LogManager::IsSyncLogEnable(), m_Player, and syncDebugPrint().
Definition at line 319 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), and m_Player.
Definition at line 535 of file Hand_Events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), LogManager::IsSyncLogEnable(), m_Player, and syncDebugPrint().
Definition at line 304 of file Hand_Events.c.
References InventoryLocation::DumpToStringNullSafe(), GetEventID(), m_Player, and m_Src.
Referenced by AcquireInventoryJunctureFromServer().
Definition at line 591 of file Hand_Events.c.
References InventoryLocation::DumpToStringNullSafe(), GetEventID(), m_Player, and m_Src.
Definition at line 703 of file Hand_Events.c.
References InventoryLocation::DumpToStringNullSafe(), GetDst(), GetEventID(), GetSrc(), and m_Player.
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Definition at line 194 of file Hand_Events.c.
References GetSrcEntity(), and m_Player.
Referenced by AcquireInventoryJunctureFromServer(), CanPerformEvent(), CanPerformEventEx(), CheckRequest(), ClearInventoryReservation(), and ReserveInventory().
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Definition at line 314 of file Hand_Events.c.
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Definition at line 525 of file Hand_Events.c.
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Definition at line 530 of file Hand_Events.c.
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Definition at line 734 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 666 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 659 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 671 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 757 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 751 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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destination for item in hands
Definition at line 250 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 727 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 493 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 192 of file Hand_Events.c.
References m_EventID.
Referenced by HandEventFactory().
Definition at line 661 of file Hand_Events.c.
Definition at line 694 of file Hand_Events.c.
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Definition at line 252 of file Hand_Events.c.
Referenced by CreateHandEventFromContext().
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Definition at line 501 of file Hand_Events.c.
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Definition at line 681 of file Hand_Events.c.
Definition at line 602 of file Hand_Events.c.
References GameInventory::c_InventoryReservationTimeoutShortMS, and m_Player.
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destination for old item that was in hands
Definition at line 491 of file Hand_Events.c.
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Definition at line 248 of file Hand_Events.c.
Referenced by GetDst().
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src of old item in hands
Definition at line 490 of file Hand_Events.c.
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Definition at line 677 of file Hand_Events.c.
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destination for new item (i.e. hands)
Definition at line 489 of file Hand_Events.c.
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Definition at line 676 of file Hand_Events.c.