DayZ 1.24
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Private Member Functions | |
void | CAContinuousRepeatFishing (float time_to_complete_action) |
override int | Execute (ActionData action_data) |
Private Member Functions inherited from CAContinuousRepeat | |
void | CAContinuousRepeat (float time_to_complete_action) |
override void | Setup (ActionData action_data) |
override int | Execute (ActionData action_data) |
override int | Cancel (ActionData action_data) |
override float | GetProgress () |
void | SetProgress (float value) |
Additional Inherited Members | |
Private Attributes inherited from CAContinuousRepeat | |
float | m_TimeElpased |
float | m_TotalTimeElpased |
float | m_TimeToComplete |
float | m_DefaultTimeToComplete |
ref Param1< float > | m_SpentUnits |
Definition at line 1 of file CAContinuousRepeatFishing.c.
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inlineprivate |
Definition at line 3 of file CAContinuousRepeatFishing.c.
References CAContinuousRepeat::m_DefaultTimeToComplete.
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inlineprivate |
Definition at line 8 of file CAContinuousRepeatFishing.c.
References CAContinuousRepeat::m_SpentUnits, CAContinuousRepeat::m_TimeElpased, CAContinuousRepeat::m_TimeToComplete, CAContinuousRepeat::m_TotalTimeElpased, CAContinuousBase::OnCompletePogress(), CABase::SetACData(), UA_ERROR, UA_FINISHED, and UA_PROCESSING.