DayZ 1.24
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Go to the source code of this file.
Classes | |
class | DestructionEffectGasCanister |
class | DestructionEffectSpookyGoat |
Functions | |
DestructionEffectGasCanister DestructionEffectBase | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
override void | OnEntityDestroyedOneTimeClient (EntityAI entity, int oldLevel, string zone) |
override void | OnEntityDestroyedOneTimeServer (EntityAI entity, int oldLevel, string zone) |
override void | OnEntityDestroyedPersistentClient (EntityAI entity, string zone) |
override void | OnEntityDestroyedPersistentServer (EntityAI entity, string zone) |
override void | OnExplosionEffects (Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
Definition at line 1 of file DestructionEffects.c.
Definition at line 192 of file DestructionEffects.c.
Definition at line 196 of file DestructionEffects.c.
Definition at line 200 of file DestructionEffects.c.
Definition at line 204 of file DestructionEffects.c.