DayZ 1.24
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Protected Member Functions | |
set< int > | GetAttachmentExclusionInitSlotValue (int slotId) |
Private Member Functions | |
void | PumpkinHelmet () |
override void | OnMovedInsideCargo (EntityAI container) |
override void | OnMovedWithinCargo (EntityAI container) |
override void | OnRemovedFromCargo (EntityAI container) |
override void | EOnInit (IEntity other, int extra) |
override void | OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner) |
override void | EEHealthLevelChanged (int oldLevel, int newLevel, string zone) |
void | UpdateGlowState () |
override void | UpdateNVGStatus (PlayerBase player, bool attaching=false, bool force_disable=false) |
Private Member Functions inherited from HelmetBase | |
set< int > | GetAttachmentExclusionInitSlotValue (int slotId) |
set< int > | GetAttachmentExclusionInitSlotValue (int slotId) |
void | InitGlobalExclusionValues () |
set< int > | GetAttachmentExclusionInitSlotValue (int slotId) |
set< int > | GetAttachmentExclusionInitSlotValue (int slotId) |
set< int > | GetAttachmentExclusionInitSlotValue (int slotId) |
Definition at line 3 of file PumpkinHelmet.c.
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inlineprivate |
Definition at line 5 of file PumpkinHelmet.c.
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inlineprivate |
Definition at line 37 of file PumpkinHelmet.c.
References UpdateGlowState().
Definition at line 25 of file PumpkinHelmet.c.
References UpdateGlowState().
Definition at line 87 of file PumpkinHelmet.c.
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inlineprivate |
Definition at line 30 of file PumpkinHelmet.c.
References UpdateGlowState().
Definition at line 10 of file PumpkinHelmet.c.
References UpdateGlowState().
Definition at line 15 of file PumpkinHelmet.c.
References UpdateGlowState().
Definition at line 20 of file PumpkinHelmet.c.
References UpdateGlowState().
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inlineprivate |
Definition at line 44 of file PumpkinHelmet.c.
References IsDamageDestroyed().
Referenced by EEHealthLevelChanged(), EOnInit(), OnItemLocationChanged(), OnMovedInsideCargo(), OnMovedWithinCargo(), and OnRemovedFromCargo().
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inlineprivate |
Definition at line 71 of file PumpkinHelmet.c.
References GetGame().