DayZ 1.24
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Private Member Functions | |
void | DebugMonitorValues (PlayerBase player) |
void | Init () |
void | OnScheduledTick (float deltatime) |
void | CheckValues () |
float | GetBlood () |
float | GetHealth () |
string | GetLastDamage () |
void | SetLastDamage (string value) |
void | CheckHealth () |
void | CheckBlood () |
void | CheckLastDamage () |
void | SendValue (int value_type, Param param) |
void | ReceiveValue (int value_type, Param param) |
void | OnRPCFloat (ParamsReadContext ctx) |
void | OnRPCString (ParamsReadContext ctx) |
Definition at line 1 of file DebugMonitorValues.c.
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Definition at line 31 of file DebugMonitorValues.c.
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Definition at line 100 of file DebugMonitorValues.c.
References Math::AbsFloat(), m_BloodMaxValue, m_LastBloodUpdate, m_Player, SendValue(), SENSITIVTY_PERCENTAGE, and TYPE_BLOOD.
Referenced by CheckValues().
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Definition at line 84 of file DebugMonitorValues.c.
References Math::AbsFloat(), m_HealthMaxValue, m_LastHealthUpdate, m_Player, SendValue(), SENSITIVTY_PERCENTAGE, and TYPE_HEALTH.
Referenced by CheckValues().
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Definition at line 116 of file DebugMonitorValues.c.
References m_CurrentLastDamage, m_lastDamageUpdate, SendValue(), and TYPE_LAST_DAMAGE.
Referenced by CheckValues().
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Definition at line 57 of file DebugMonitorValues.c.
References CheckBlood(), CheckHealth(), and CheckLastDamage().
Referenced by OnScheduledTick().
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Definition at line 37 of file DebugMonitorValues.c.
References m_BloodMaxValue, m_HealthMaxValue, and m_Player.
Referenced by DebugMonitorValues().
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Definition at line 184 of file DebugMonitorValues.c.
References CachedObjectsParams::PARAM2_INT_FLOAT, and ReceiveValue().
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Definition at line 195 of file DebugMonitorValues.c.
References CachedObjectsParams::PARAM2_INT_STRING, and ReceiveValue().
Definition at line 43 of file DebugMonitorValues.c.
References CheckValues(), GetGame(), m_TimeSinceLastTick, and VALUE_CHECK_INTERVAL.
Definition at line 154 of file DebugMonitorValues.c.
References GetGame(), m_BloodClient, m_HealthClient, m_LastDamageClient, TYPE_BLOOD, TYPE_HEALTH, and TYPE_LAST_DAMAGE.
Referenced by OnRPCFloat(), and OnRPCString().
Definition at line 126 of file DebugMonitorValues.c.
References GetGame(), m_Player, CachedObjectsParams::PARAM2_INT_FLOAT, CachedObjectsParams::PARAM2_INT_STRING, TYPE_BLOOD, TYPE_HEALTH, and TYPE_LAST_DAMAGE.
Referenced by CheckBlood(), CheckHealth(), and CheckLastDamage().
Definition at line 79 of file DebugMonitorValues.c.
References m_CurrentLastDamage.
Definition at line 9 of file DebugMonitorValues.c.
Definition at line 10 of file DebugMonitorValues.c.
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Definition at line 27 of file DebugMonitorValues.c.
Referenced by GetBlood(), and ReceiveValue().
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Definition at line 25 of file DebugMonitorValues.c.
Referenced by CheckBlood(), and Init().
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Definition at line 18 of file DebugMonitorValues.c.
Referenced by CheckLastDamage(), and SetLastDamage().
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Definition at line 28 of file DebugMonitorValues.c.
Referenced by GetHealth(), and ReceiveValue().
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Definition at line 24 of file DebugMonitorValues.c.
Referenced by CheckHealth(), and Init().
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Definition at line 21 of file DebugMonitorValues.c.
Referenced by CheckBlood().
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Definition at line 29 of file DebugMonitorValues.c.
Referenced by GetLastDamage(), and ReceiveValue().
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Definition at line 22 of file DebugMonitorValues.c.
Referenced by CheckLastDamage().
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Definition at line 20 of file DebugMonitorValues.c.
Referenced by CheckHealth().
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Definition at line 15 of file DebugMonitorValues.c.
Referenced by CheckBlood(), CheckHealth(), DebugMonitorValues(), Init(), and SendValue().
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Definition at line 16 of file DebugMonitorValues.c.
Referenced by OnScheduledTick().
Definition at line 13 of file DebugMonitorValues.c.
Referenced by CheckBlood(), and CheckHealth().
Definition at line 4 of file DebugMonitorValues.c.
Referenced by CheckBlood(), ReceiveValue(), and SendValue().
Definition at line 5 of file DebugMonitorValues.c.
Definition at line 3 of file DebugMonitorValues.c.
Referenced by CheckHealth(), ReceiveValue(), and SendValue().
Definition at line 7 of file DebugMonitorValues.c.
Referenced by CheckLastDamage(), ReceiveValue(), and SendValue().
Definition at line 6 of file DebugMonitorValues.c.
Definition at line 12 of file DebugMonitorValues.c.
Referenced by OnScheduledTick().