DayZ 1.24
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Go to the source code of this file.
Classes | |
class | DayZPlayerCameraBase |
this is main camera class More... | |
Variables | |
static const float | CONST_UD_MIN = -85.0 |
down limit | |
static const float | CONST_UD_MAX = 85.0 |
up limit | |
static const float | CONST_LR_MIN = -160.0 |
down limit | |
static const float | CONST_LR_MAX = 160.0 |
up limit | |
int | m_iBoneIndex |
main bone | |
vector | m_OffsetLS |
position offset | |
float | m_fUpDownAngle |
up down angle in rad | |
float | m_fUpDownAngleAdd |
up down angle in rad | |
float | m_fLeftRightAngle |
left right angle in rad (in freelook only) | |
float | m_fLeftRightAngleAdd |
left right angle in rad (in freelook only) | |
void DayZPlayerCamera1stPersonUnconscious::DayZPlayerCamera1stPerson | ( | DayZPlayer | pPlayer, |
HumanInputController | pInput ) |
Definition at line 110 of file DayZPlayerCamera1stPerson.c.
class DayZPlayerCamera1stPerson extends DayZPlayerCameraBase DayZPlayerCamera1stPersonUnconscious | ( | DayZPlayer | pPlayer, |
HumanInputController | pInput ) |
Definition at line 4 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCameras::RegisterCameras().
Definition at line 171 of file DayZPlayerCamera1stPerson.c.
Definition at line 162 of file DayZPlayerCamera1stPerson.c.
Definition at line 180 of file DayZPlayerCamera1stPerson.c.
override void DayZPlayerCamera1stPersonUnconscious::OnActivate | ( | DayZPlayerCamera | pPrevCamera, |
DayZPlayerCameraResult | pPrevCameraResult ) |
Definition at line 121 of file DayZPlayerCamera1stPerson.c.
override void DayZPlayerCamera1stPersonUnconscious::OnUpdate | ( | float | pDt, |
out DayZPlayerCameraResult | pOutResult ) |
update angles from input
Definition at line 138 of file DayZPlayerCamera1stPerson.c.
up limit
Definition at line 107 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
down limit
Definition at line 106 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
up limit
Definition at line 104 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
down limit
Definition at line 103 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
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left right angle in rad (in freelook only)
Definition at line 190 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
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left right angle in rad (in freelook only)
Definition at line 191 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
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up down angle in rad
Definition at line 188 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
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up down angle in rad
Definition at line 189 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate(), and OnUpdate().
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main bone
Definition at line 185 of file DayZPlayerCamera1stPerson.c.
Referenced by AdjustCameraParameters(), DayZPlayerCameraBase::DayZPlayerCamera1stPerson(), DayZPlayerCamera3rdPersonJump(), DayZPlayerCamera3rdPersonProneBase::DayZPlayerCamera3rdPersonProne(), DayZPlayerCamera3rdPersonProne(), DayZPlayerCameraBase::DayZPlayerCameraIronsights(), and DayZPlayerCameraBase::OnUpdate().
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position offset
Definition at line 186 of file DayZPlayerCamera1stPerson.c.
Referenced by DayZPlayerCameraBase::DayZPlayerCamera1stPerson(), and DayZPlayerCameraBase::OnUpdate().