515 m_fsm.AddTransition(newWeaponTransition(CC01, __S__, Reload_CC01, NULL, new WeaponGuardCanSwapMag(this))); // CLO/b0/m1 swap with empty mag (no chamber)
523 m_fsm.AddTransition(newWeaponTransition(OD01, __S__, Reload_OD01, NULL, new WeaponGuardCanSwapMag(this))); // OPE/b0/m1 swap with empty mag (no chamber)