DayZ 1.24
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Go to the source code of this file.
Classes | |
class | Inventory_Base |
Variables | |
class SeedPackBase extends Inventory_Base | m_ItemCount |
Definition at line 55 of file SeedPackBase.c.
References Class::CastTo(), and m_ItemCount.
void EmptySeedsPackLambda | ( | EntityAI | old_item, |
string | new_item_type, | ||
PlayerBase | player, | ||
int | count ) |
Definition at line 50 of file SeedPackBase.c.
References m_ItemCount.
Referenced by Inventory_Base::EmptySeedPack().
Definition at line 64 of file SeedPackBase.c.
References ECE_PLACE_ON_SURFACE, and GetGame().
class SeedPackBase extends Inventory_Base m_ItemCount |
Referenced by CopyOldPropertiesToNew(), and EmptySeedsPackLambda().