DayZ 1.24
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Classes | |
class | ActionUncoverHeadSelfCB |
class | ActionUncoverHeadBase |
override bool ActionCondition | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item ) |
Definition at line 66 of file ActionUncoverHeadSelf.c.
References IsWearingBurlap().
ActionUncoverHeadBase ActionContinuousBase ActionUncoverHeadSelf | ( | ) |
Definition at line 1 of file ActionUncoverHeadSelf.c.
Referenced by ActionConstructor::RegisterActions(), and ManBase::SetActions().
Definition at line 55 of file ActionUncoverHeadSelf.c.
References m_ConditionItem, and m_ConditionTarget.
Definition at line 61 of file ActionUncoverHeadSelf.c.
bool IsWearingBurlap | ( | PlayerBase | player | ) |
Definition at line 80 of file ActionUncoverHeadSelf.c.
References Class::CastTo().
Referenced by ActionCondition().
override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 74 of file ActionUncoverHeadSelf.c.
References ActionUncoverHeadBase::UncoverHead().
void ActionUncoverHeadSelf::UncoverHead | ( | PlayerBase | target, |
PlayerBase | source ) |
Definition at line 47 of file ActionUncoverHeadSelf.c.
References m_StanceMask, and m_Text.