DayZ 1.24
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Private Member Functions | |
void | ActionCloseCarDoors () |
Private Member Functions inherited from ActionCarDoors | |
void | ActionCarDoors () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStartServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
override void | OnEnd (ActionData action_data) |
override bool | CanBeUsedInVehicle () |
void | FillCommandUIDPerCrewIdx (int crewIdx0, int crewIdx1, int crewIdx2, int crewIdx3) |
void | FillCommandUIDPerCrewIdx (int evenCrewIdx0, int unevenCrewIdx1) |
Additional Inherited Members | |
Private Attributes inherited from ActionCarDoors | |
int | m_CommandUIDPerCrewIdx [4] |
bool | m_IsOpening = true |
CarScript | m_Car = null |
string | m_AnimSource = "" |
Definition at line 1 of file ActionCloseCarDoors.c.
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inlineprivate |
Definition at line 3 of file ActionCloseCarDoors.c.
References ActionCarDoors::FillCommandUIDPerCrewIdx(), ActionCarDoors::m_IsOpening, and m_Text.