DayZ 1.24
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Protected Attributes | |
int | m_CommandUIDPerCrewIdx [4] |
bool | m_IsOpening = true |
CarScript | m_Car = null |
string | m_AnimSource = "" |
Definition at line 1 of file ActionCarDoors.c.
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inlineprotected |
Definition at line 10 of file ActionCarDoors.c.
References AnimatedActionBase::m_CommandUID, m_LockTargetOnUse, and m_StanceMask.
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inlineprotected |
player inside vehicle
crewIdx sanity checks and see if there is a door
see if door is in reach
Definition at line 23 of file ActionCarDoors.c.
References Class::CastTo(), AnimatedActionBase::m_CommandUID, m_CommandUIDPerCrewIdx, and m_IsOpening.
Definition at line 102 of file ActionCarDoors.c.
Definition at line 17 of file ActionCarDoors.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprotected |
Definition at line 107 of file ActionCarDoors.c.
References m_CommandUIDPerCrewIdx.
Referenced by ActionCloseCarDoors::ActionCloseCarDoors(), ActionOpenCarDoors::ActionOpenCarDoors(), and FillCommandUIDPerCrewIdx().
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inlineprotected |
Definition at line 115 of file ActionCarDoors.c.
References FillCommandUIDPerCrewIdx().
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inlineprotected |
Definition at line 96 of file ActionCarDoors.c.
References Error(), string::Length(), m_AnimSource, and m_Car.
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inlineprotected |
Definition at line 85 of file ActionCarDoors.c.
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inlineprotected |
Definition at line 55 of file ActionCarDoors.c.
References m_IsOpening.
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protected |
Definition at line 7 of file ActionCarDoors.c.
Referenced by OnEnd().
Definition at line 6 of file ActionCarDoors.c.
Referenced by OnEnd().
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protected |
Definition at line 3 of file ActionCarDoors.c.
Referenced by ActionCondition(), and FillCommandUIDPerCrewIdx().
Definition at line 4 of file ActionCarDoors.c.
Referenced by ActionCloseCarDoors::ActionCloseCarDoors(), ActionCondition(), ActionOpenCarDoors::ActionOpenCarDoors(), and OnStartServer().