ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
class DayZCreatureAnimInterface RegisterAnimationEvent(string event_name, string function_name)
void SetCommand(int command_uid)
SoundOnVehicle m_SoundObject
ref CABase m_ActionComponent
override void InitActionComponent()
override void EndActionComponent()
override void CreateActionComponent()
override void OnAnimationEvent(int pEventID)
override void CreateConditionComponents()
override int GetActionCategory()
override bool MainItemAlwaysInHands()
void ActionInteractBase()
override bool UseMainItem()
string GetHUDCursorIcon()
static void ActionLog(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
static bool IsActionLogEnable()
DayZPlayerConstants
defined in C++