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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | Ammunition_Base |
| ammo pile base More... | |
| class | Ammo_45ACP |
| class | Ammo_308Win |
| class | Ammo_308WinTracer |
| class | Ammo_9x19 |
| class | Ammo_380 |
| class | Ammo_556x45 |
| class | Ammo_556x45Tracer |
| class | Ammo_762x54 |
| class | Ammo_762x54Tracer |
| class | Ammo_762x39 |
| class | Ammo_762x39Tracer |
| class | Ammo_9x39 |
| class | Ammo_22 |
| class | Ammo_12gaPellets |
| class | Ammo_12gaSlug |
| class | Ammo_357 |
| class | Ammo_545x39 |
| class | Ammo_545x39Tracer |
| class | Bolt_Base |
| class | Ammo_Flare |
| class | Ammo_RPG7_HE |
| class | Ammo_RPG7_AP |
| class | Ammo_LAW_HE |
| class | Ammo_GrenadeM4 |
| class | Ammo_HuntingBolt |
| class | Ammo_ImprovisedBolt_2 |
| class | Ammo_40mm_Base |
| class | Ammo_40mm_Explosive |
| class | Ammo_40mm_Smoke_ColorBase |
| class | Ammo_40mm_Smoke_Green |
| class | Ammo_40mm_Smoke_White |
| class | Ammo_40mm_Smoke_Black |
Functions | |
| Ammo_HuntingBolt Bolt_Base | SetActions () |
| Ammo_ImprovisedBolt_2 Bolt_Base | EEParentedTo (EntityAI parent) |
| override void | EEParentedFrom (EntityAI parent) |
| static void | PlayOnHitParticle (vector position) |
| Ammo_40mm_Explosive Ammo_40mm_Base | OnActivatedByItem (notnull ItemBase item) |
| Called when this item is activated by other. | |
| override bool | ShootsExplosiveAmmo () |
| override void | EEKilled (Object killer) |
| override void | OnDamageDestroyed (int oldLevel) |
Variables | |
| Bolt_Base | Ammunition_Base |
| Ammo_40mm_Base | EEParentedTo |
| Ammo_40mm_Smoke_ColorBase | Ammo_40mm_Smoke_ColorBase |
Definition at line 225 of file AmmunitionPiles.c.
References ClearFlags().
| Ammo_ImprovisedBolt_2 Bolt_Base EEParentedTo | ( | EntityAI | parent | ) |
Definition at line 1 of file AmmunitionPiles.c.
| Ammo_40mm_Explosive Ammo_40mm_Base OnActivatedByItem | ( | notnull ItemBase | item | ) |
Called when this item is activated by other.
Definition at line 158 of file AmmunitionPiles.c.
References ParticleList::BOLT_CUPID_HIT, and ParticleManager().
Definition at line 232 of file AmmunitionPiles.c.
Definition at line 158 of file AmmunitionPiles.c.
| Ammo_HuntingBolt Bolt_Base SetActions | ( | ) |
Definition at line 1 of file AmmunitionPiles.c.
| Ammo_40mm_Smoke_ColorBase Ammo_40mm_Smoke_ColorBase |
| Bolt_Base Ammunition_Base |
| Ammo_40mm_Base EEParentedTo |