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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | BotTestSpamUserActions_Start |
| class | BotTestSpamUserActions |
Functions | |
| override void | OnEntry (BotEventBase e) |
| override void | OnExit (BotEventBase e) |
| override void | OnUpdate (float dt) |
| override void | OnTimeout () |
Variables | |
| BotTestSpamUserActions_Start | m_Entity = null |
| bool | m_Run = false |
| int | m_RunStage = 0 |
| ref InventoryLocation | m_Src = new InventoryLocation |
| override void OnEntry | ( | BotEventBase | e | ) |
Definition at line 33 of file Bot_TestSpamUserActions.c.
References botDebugPrint(), GetGame(), InventorySlots::GetSlotIdFromString(), m_Entity, m_Owner, m_Src, and GameInventory::SetGroundPosByOwner().
| override void OnExit | ( | BotEventBase | e | ) |
Definition at line 132 of file Bot_TestSpamUserActions.c.
References botDebugPrint(), m_Entity, m_Owner, m_Run, and m_RunStage.
Referenced by BotStateBase::OnUpdate().
Definition at line 60 of file Bot_TestSpamUserActions.c.
References botDebugPrint(), GetGame(), InventorySlots::GetSlotIdFromString(), m_Entity, m_Owner, m_Run, m_RunStage, m_Src, InventoryInputUserData::SerializeHandEvent(), and InventoryInputUserData::SerializeMove().
| BotTestSpamUserActions_Start m_Entity = null |
Definition at line 29 of file Bot_TestSpamUserActions.c.
Referenced by OnTimeout(), and OnUpdate().
| int m_RunStage = 0 |
Definition at line 30 of file Bot_TestSpamUserActions.c.
Referenced by OnTimeout(), and OnUpdate().
| ref InventoryLocation m_Src = new InventoryLocation |
Definition at line 31 of file Bot_TestSpamUserActions.c.