DayZ 1.24
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Private Member Functions | |
void | ActionToggleNVMode () |
override void | CreateConditionComponents () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
void | SwitchMode (ActionData action_data) |
Definition at line 2 of file ActionToggleNVMode.c.
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inlineprivate |
Definition at line 4 of file ActionToggleNVMode.c.
References AnimatedActionBase::m_CommandUID, AnimatedActionBase::m_CommandUIDProne, and m_Text.
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inlineprivate |
Definition at line 23 of file ActionToggleNVMode.c.
References Class::CastTo().
Definition at line 12 of file ActionToggleNVMode.c.
References m_ConditionItem, and m_ConditionTarget.
Definition at line 18 of file ActionToggleNVMode.c.
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inlineprivate |
Definition at line 37 of file ActionToggleNVMode.c.
References SwitchMode().
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inlineprivate |
Definition at line 32 of file ActionToggleNVMode.c.
References SwitchMode().
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inlineprivate |
Definition at line 42 of file ActionToggleNVMode.c.
References GameConstants::OPTICS_STATE_DAY, and GameConstants::OPTICS_STATE_NIGHTVISION.
Referenced by OnExecuteClient(), and OnExecuteServer().